RE: Club3D (CSV-5300H) & HeadlessGhost

Home Forums Club3D (CSV-5300H) & HeadlessGhost RE: Club3D (CSV-5300H) & HeadlessGhost

#2302
branpute
Participant

[quote author="Official HeadlessGhost Hardware Developer Response"]
Good morning Nicole – thanks for your email.  Looks like a tricky problem you have here.  In the first instance – the headless ghost only has limited support display port as discussed here: https://www.kickstarter.com/projects/devjoshi/headless-ghost/posts/1035927 And while you aren’t directly using display port, there is a chance that it causing some issues.  According to the Spec sheet the EDID versions supported by the hub are compatible with the headless ghost which means that the display modes should be being picked up properly.  As you surmised in your post – even though you select a lower resolution the hardware is operating as if there is a 4k @240hz display attached. For now I can’t say why.  If you like I can provide the EDID file and the club3d guys can take a look at it. I fear that this won’t solve your issue in the short term however.  Alternatively, I could provide you with a different EDID file which doesn’t go all the way up to 4K. Let me know what he specs are that you need and I’ll tweak it for your needs and then you can flash it onto the module using power strip. If you aren’t comfortable doing that I’d be happy to do it for you if you shipped it back to me.  I’ll take another look into what might be preventing you from selecting the resolution you need with the current firmware but without a media hub to test with I may not figure it out.  Let me know what you’d like to do next,Warmest regards from London,Dev

[email protected]_ghost
[/quote]

So what we are going to do, is attempt to flash new EDIDs provided by Dev Joshi in London, and that should theoretically fix the bandwidth issues since the MST Hub will no longer be eating up [email protected] bandwidth (even though I am actually telling the adapter to run at 1920×[email protected], (and for all intents, it works as it should, but keeps eating up DP bandwidth of 4k anyway).

I hope flashing the EDID too many times doesn’t damage the HeadlessGhost adapters, but if this fixes the issue, I will be very happy.  I am also asking Dev Joshi if he can share how he generates the EDID files themselves, that way I can dynamically test different resolutions and refresh rates on the MST Hub.